// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

// IWYU pragma: private, include "SyncrolinkSubjectSettings.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef LONET2LIVELINK_SyncrolinkSubjectSettings_generated_h
#error "SyncrolinkSubjectSettings.generated.h already included, missing '#pragma once' in SyncrolinkSubjectSettings.h"
#endif
#define LONET2LIVELINK_SyncrolinkSubjectSettings_generated_h

#define FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_16_GENERATED_BODY \
	friend struct Z_Construct_UScriptStruct_FSyncrolinkSensorData_Statics; \
	LONET2LIVELINK_API static class UScriptStruct* StaticStruct();


template<> LONET2LIVELINK_API UScriptStruct* StaticStruct<struct FSyncrolinkSensorData>();

#define FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_SPARSE_DATA
#define FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_RPC_WRAPPERS
#define FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_ACCESSORS
#define FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_INCLASS_NO_PURE_DECLS \
private: \
	static void StaticRegisterNativesUSyncrolinkSubjectSettings(); \
	friend struct Z_Construct_UClass_USyncrolinkSubjectSettings_Statics; \
public: \
	DECLARE_CLASS(USyncrolinkSubjectSettings, ULiveLinkSourceSettings, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LONET2LiveLink"), NO_API) \
	DECLARE_SERIALIZER(USyncrolinkSubjectSettings)


#define FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_INCLASS \
private: \
	static void StaticRegisterNativesUSyncrolinkSubjectSettings(); \
	friend struct Z_Construct_UClass_USyncrolinkSubjectSettings_Statics; \
public: \
	DECLARE_CLASS(USyncrolinkSubjectSettings, ULiveLinkSourceSettings, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/LONET2LiveLink"), NO_API) \
	DECLARE_SERIALIZER(USyncrolinkSubjectSettings)


#define FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_STANDARD_CONSTRUCTORS \
	/** Standard constructor, called after all reflected properties have been initialized */ \
	NO_API USyncrolinkSubjectSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USyncrolinkSubjectSettings) \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, USyncrolinkSubjectSettings); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USyncrolinkSubjectSettings); \
private: \
	/** Private move- and copy-constructors, should never be used */ \
	NO_API USyncrolinkSubjectSettings(USyncrolinkSubjectSettings&&); \
	NO_API USyncrolinkSubjectSettings(const USyncrolinkSubjectSettings&); \
public: \
	NO_API virtual ~USyncrolinkSubjectSettings();


#define FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_ENHANCED_CONSTRUCTORS \
	/** Standard constructor, called after all reflected properties have been initialized */ \
	NO_API USyncrolinkSubjectSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
private: \
	/** Private move- and copy-constructors, should never be used */ \
	NO_API USyncrolinkSubjectSettings(USyncrolinkSubjectSettings&&); \
	NO_API USyncrolinkSubjectSettings(const USyncrolinkSubjectSettings&); \
public: \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, USyncrolinkSubjectSettings); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USyncrolinkSubjectSettings); \
	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USyncrolinkSubjectSettings) \
	NO_API virtual ~USyncrolinkSubjectSettings();


#define FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_24_PROLOG
#define FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_SPARSE_DATA \
	FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_RPC_WRAPPERS \
	FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_ACCESSORS \
	FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_INCLASS \
	FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


#define FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_SPARSE_DATA \
	FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_RPC_WRAPPERS_NO_PURE_DECLS \
	FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_ACCESSORS \
	FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_INCLASS_NO_PURE_DECLS \
	FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h_27_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


template<> LONET2LIVELINK_API UClass* StaticClass<class USyncrolinkSubjectSettings>();

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_bizon_Qsync_Unreal_UE_5_1_Test_Plugins_Lonet2Livelink_Source_LONET2LiveLink_Private_SyncrolinkSubjectSettings_h


PRAGMA_ENABLE_DEPRECATION_WARNINGS
